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    DTR//Dieter Vandoren wrote a new blog post: c74: dynamic Max interface iPhone app   [Use GMT Timezone] ago

    iPhone/iPod touchscreen interface development is taking a leap forward!

    nr74’s c74 app and Max external creates on-the-fly GUI layouts connected to Max (running on a computer). The massive improvement over existing interface layout apps like TouchOSC is that the [...]

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    Miguel Isaza wrote a new blog post: Charles Deenen Special: The Future of Sound Design in Video Games [Part 1]   2 hours, 22 minutes ago

    Future_header
    THE FUTURE OF SOUND DESIGN IN VIDEO GAMES, Part 1

    The following article contains excerpts from the “Future of Sound Design” lectures at GDC, VFS and Dutch Film Festival originally presented in 2006. Please note that certain expressions are personal opinions, and cannot be read [...]

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    Miguel Isaza wrote a new blog post: Interview with Vance Dylan   2 hours, 48 minutes ago

    Vance_Dylan

    George Spanos has published a nice talk he had with Vance Dylan, sound designer with work on titles such as Mass Effect, Mass Effect 2, Dragon Age: Origins, and Sonic Chronicles. Vance talks about specific games, his career and how he creates [...]

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    Peter Dines commented on the blog post ParamDrum   6 hours, 34 minutes ago

    Thanks Soren, glad to hear you like it!

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    Peter Kirn commented on the blog post CDM Watch-It Pick: Live Cinema, the Reflexive Documentary   9 hours, 11 minutes ago

    Well, arguably there is a timeline in that video. ;)

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    Corina MacDonald posted a new status update:   14 hours, 39 minutes ago

    trying to get ms pinky working…hhmmm

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    Miguel Isaza wrote a new blog post: The Next Big Steps in Game Sound Design   1 day, 1 hour ago

    audio_crackdown

    Some days ago I read this great article on Gamasutra created by my friend Damian Kastbauer, and I just realized that I didn’t talk about it on the blog, so if you haven’t read it yet, you can do it now:

    It’s a great [...]

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    Miguel Isaza wrote a new blog post: Your Questions to Charles Deenen   1 day, 2 hours ago

    In the same way I did with the previous specials, you have the opportunity to ask your own questions to the featured sound designers, this time Charles Deenen. There are several ways to do that:

    Leave a comment on this post
    Use the contact form
    Write to designing sound gmail com


    The deadline for questions [...]

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    taozi wrote a new blog post: The PVP Tips for Mage of wonderland   1 day, 2 hours ago

     

    wonderland money in different countries, different groups are very welcome!

    What to do when fighting those pesky Cora mages? No offense to Cora, but mages are the most annoying to kill. They have high daps and purge spam and need to be taken out assay. What I do when engaging at a distance [...]

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    taozi wrote a new blog post: Get Rich Quick in talisman   1 day, 3 hours ago

     

    Talisman Gold in the game is very important, and he stirred up a lot of wars, but also made him the owner gets a lot of loot.

    Please note that this is not a Get Rich Quick or Fastest way to 99 Guide. This do it yourself guide exposes many ways to quickly [...]

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    taozi wrote a new blog post: DDO to appeal to   1 day, 3 hours ago

     

    DDO money is very strange that players in the game seemed very interested in it. Players have to be upgraded to get points, but also can have good equipment.

    Burning sea pirates of the story is set in 1720, including the United Kingdom, France, Spain and other countries in Europe, including marine and [...]

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    Miguel Isaza wrote a new blog post: More “Avatar” Sound: In-Depth Sound Profile with Chris Boyes   1 day, 4 hours ago

    New Avatar Sound Profile, this time by SoundWorks Collection, with great information about the sound of the film, given by Chris Boyes from Skywalker Sound.

    The groundbreaking technical and directorial abilities of Director James Cameron can [...]

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    Peter Kirn commented on the blog post Get the Lamp Out of the Projector: Upcoming Projectiondesign Hotness   2 days, 14 hours ago

    Yeah, definitely don’t expect a cheap solution, though they must have improved cable longevity — that’d defeat the purpose if you didn’t have to replace the lamp up where the projector was installed but *did* have to replace the entire cable run, obviously.

    Still, interesting technology just in terms of the cabling, if this is something [...]

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    David Solis commented on the blog post Scratching Live Video Input: Ms. Pinky Max for Live   2 days, 15 hours ago

     

    http://vimeo.com/7567031

     

    ;)

     

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    David Solis commented on the blog post Scratching Live Video Input: Ms. Pinky Max for Live   3 days, 1 hour ago

    Thanks to you Peter for share in this kind of cool articles!

     

    Enjoy!

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    Peter Kirn wrote a new blog post: CDM Watch-It Pick: Live Cinema, the Reflexive Documentary   3 days, 12 hours ago

    Live Cinema Documentary from toby*spark on Vimeo.

    Utter brilliance: finally, our friend toby*spark has documented live cinema and visualism with a medium that reflects the concept. Music and video are presented as frames within frames, manipulated [...]

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    Peter Kirn commented on the blog post Get the Lamp Out of the Projector: Upcoming Projectiondesign Hotness   3 days, 19 hours ago

    @Leon: No, the second picture is of the older unit, which doesn’t have a remote.

    They didn’t post pictures of the back of the rack unit – it’s brand new hardware – but there’s no room on the projector for the connections. ;) So yes, you’d definitely, definitely be plugging video input into the RACK unit, [...]

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    Peter Kirn wrote a new blog post: Scratching Live Video Input: Ms. Pinky Max for Live   3 days, 21 hours ago

    Scratch Yourself Stupid from digital funfair on Vimeo.

    Can you do exciting things with video inside Ableton Live using Max for Live? Yes, you can.

    It’s just a proof of concept/demo, not really a polished performance, but [...]

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    Miguel Isaza wrote a new blog post: Charles Deenen Special: Exclusive Interview   4 days, 2 hours ago

    Designing Sound: Hi Charles, first of all, would be great to have an introduction about your career. How did you start, how you grow up in the sound world, and so on…

    Charles Deenen: Thanks for the invite! We’ll have a fun month together with (hopefully) lots of usable info.

    I’ve [...]

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    Peter Kirn wrote a new blog post: Yes, Android Can Do Zeroconf/Bonjour: jmDNS   4 days, 6 hours ago

    What Mac users call “Bonjour” is really just Apple’s brand name for Zeroconf, a network standard for automatically configuring devices on a local network. Zeroconf also happens to be the best way to get OSC clients to configure themselves without making the user jump through hoops like setting up IP addresses.

    Apple actually [...]

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    Peter Kirn wrote a new blog post: Developing on Android on Fedora   4 days, 8 hours ago

    The instructions for setting up Android development on Linux are pretty Ubuntu-centric. Here’s my basic set of steps to get things going on my shiny, new Fedora partition (which I have to say has been treating me much better — sorry, Ubuntu)!

    1. Get Eclipse. Eclipse is available via yum on Fedora; there are even packages [...]

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    Peter Kirn wrote a new blog post: Get the Lamp Out of the Projector: Upcoming Projectiondesign Hotness   4 days, 20 hours ago

    fr12

    Software, tablets… let’s talk about what we really want: more awesomer projectors.

    The significant remaining design challenge with projectors has long been the lamp. Lamps are hot, lamps fail and have to be replaced, lamps are loud, and the enclosure necessary to accommodate the lamp bulks up [...]

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    Miguel Isaza wrote a new blog post: The Sound Design of “Drag Me to Hell”   5 days, 1 hour ago

    Cool featurette on the sound design of “Drag Me to Hell” with comments of re-recording mixers Marti Humphrey and Chris Jacobson and co-sound supervisor Jussi Tegelman.

    Drag Me to Hell Website

    (Thanks to Gabriel [...]

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    Peter Kirn commented on the blog post HTML5 and a Brave, Flash-Free, Open World? Uh… Not So Fast   5 days, 9 hours ago

    Gordon, excellent points — and incidentally, as many people are discovering with HTML5, part of the reason Flash’s video playback performance is unreliable and CPU intensive is because of the difficulty of writing cross-platform decode code across multiple platforms. The notion that somehow HTML5 changes the laws of physics (well, at least in the very [...]

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    Jaymis Loveday commented on the blog post Weekend Inspiration: 360 Degree Views – Hot Chip & Merlot = Tasty!   5 days, 12 hours ago

    @Kyle – I was talking about that very thing just yesterday. Hopefully have some tests soon.

    @Bearmod – I completely forgot to post Powerline! Which it turns out I haven’t even posted on CDMo. Such a great piece of work.